and take on redesigned and more challenging combat encounters. “One of the features we’re most excited about is New Game+, which will allow players who’ve completed the game to restart Kena’s journey with all of their previously unlocked abilities, upgrades, outfits, Rot, etc. We’re really excited to give fans new ways to experience Kena,” says Josh Grier. “As our debut game, Kena: Bridge of Spirits meant so much to us. Europe: €39.99 Standard | €49.99 Digital Deluxe.The Anniversary Update will be the biggest piece of DLC for Kena: Bridge of Spirits to date when it launches on Tuesday, 27th September, 2022, including New Game+, Charmstones, Spirit Guide Trials, Kena Outfits, accessibility features, and more.Īvailable for free on PlayStation 4, PlayStation 5, and Epic Game Store, said update will be part of the expanded Kena: Bridge of Spirits also launching on Steam on the 27th of September for: Los Angeles, US, Monday 22nd August 2022 - Almost a year since making its debut on PlayStation and the Epic Game Store to critical acclaim, independent game development and animation studio Ember Lab is excited to announce the forthcoming Anniversary Update for Kena: Bridge of Spirits on all existing platforms as well as the game’s debut on Steam. A less than encouraging outcome.A ward-winning ‘Kena: Bridge of Spirits’ Comes to Steam with an Anniversary Update Update Also Heads to PlayStation and Epic Store Versions You might have a plus-sized ward with enough empty beds and a more than capable senior nurse, boasting the relevant treatment specialist skills, but still find patients dropping dead on you. In these instances, it often doesn't seem to matter how slick an operation you’re running - there are always casualties. Other elements seem very much up to chance as well, such as the panic-inducing emergency requests, which see six or eight patients with the same condition come in for treatment at the same time. There are a few foibles to throw amongst the superlatives, however: AI behaviour of characters can be questionable at times, and in some aspects there's a lot of manual clicking of items to make sure they’re dealt with - particularly for the janitors, even though you can manually enable and disable specific tasks. Despite that, Two Point proudly stands on its own, with more than enough fresh ideas to make it feel like an entirely new game. Given there are humans responsible for Theme Hospital involved with the project, it's no surprise that this and probably every other review mentions the game's connection to what was a mainstay of 90s PC gaming. Repetition and busywork are the quickest way to kill the fun in a simulation game, but fortunately, thanks to the slow introduction of mechanics and a startling amount of depth when you start to dig into the more detailed menus on the information tab, Two Point manages not to be afflicted with this disease. This metagame is a welcome addition, but, so far, hasn't seen different locations interact or crossover. Two Point Hospital is every bit the worthy standard bearer for a welcome return to the 90s’ management sim boom.Ī major plus this time around is that you have multiple locations to manage, so you can always revisit an earlier level and beef it up with more advanced equipment and items to boost your overall organisation's revenue. ![]() ![]() Offering up just a handful of conditions and different areas to manage in the first few levels, you won't be worrying about minor details like hygiene or temperature in your hospital until you've got to grips with the basics. Despite the nods to Theme Hospital, the game isn't at all closed off to newcomers, taking cues from the likes of The Sims in character personality traits and the ability to play with time, which can make things a lot less frantic. More than that though, it's the little animations and character interactions that make the game stand out if you look a little closer, such as the frustrated nurse struggling to get her computer to work, or a lonely monobrow snaking its way around the hospital halls, waiting to be zapped by your all-seeing crosshair of doom. Over-the-top ailments - which you, as hospital administrator, must put doctors on the case to diagnose - are the most obvious example, though, tragically (or fortunately, for patients), Bloody Head and Slack Tongue aren't running rife in Two Point County. In fact, the humour is something which gave the original game it's trademark Britishness, so you'll be pleased to hear that’s been brought through in top form. Best of all, it leapfrogs (or bullfrogs.) the technical constraints of that bygone era to deliver a title with graphical and performance settings up the wazoo, including a stonkingly high frame rate slider which goes so far in specific numbers we're pretty sure it's a gag.
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